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  DIPLOMA: INTERIOR DESIGN - COURSE DESCRIPTIONS >>

Second Year Overview

first year | third year
Course Name
Credit Value
Sketching II 3
Detail Design II 10
History Studies II 10
Materials II 10
Practical Interior Design II 65
Professional Practice I 10
Technical Services I 7
Elective (Photoshop CS, Illustrator or SketchUp) 5
Second year total: 120

Sketching II

3 Credits
The purpose of this module is to equip learners with the knowledge and skills to confidently draw freehand sketches in order to communicate design concepts to a client or contractor. Learners will be required to analyse famous artworks and to apply the principles learnt, to their own work.

The module will focus on developing the learner's ability to produce sketch plans and freehand details and perspectives. Learners will also be encouraged to explore a range of hatching and mark making techniques with the aim of developing their own unique style.

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Detail Design II

10 Credits
The purpose of this module is to build on the principles gained in detail design land to develop an increased understanding of structural behaviour and the application and fixing methods of a range of materials. Learners will be expected to demonstrate an increased ability to develop and communicate the construction, materials and finishes of a range of domestic and commercial fixed and freestanding interior elements.

Learners will also be encouraged to consider the functional, aesthetic and environmental implications when developing a design solution.

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History Studies II

10 Credits
The purpose of this module is to build on the knowledge and skills gained in History Studies land to introduce learners to historical styles and influences of the 21st century. Research skills are developed further and the ability to identify, evaluate and communicate findings using visual and written means is assessed.

Learners will be able to critically analyse own and others interior styles and to confidently apply their understanding of styles and influences when producing a client brief.

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Materials II

10 Credits
The purpose of this module is to build on the knowledge and skills gained in Materials I. Learners will have the opportunity to meet and interact further with local suppliers in order to strengthen their working relationship with the industry and to keep abreast of the latest trends and products.

The learner will be expected to explain the use, application and physical qualities of materials and will conduct basic research in order to further explore available materials and products. An awareness of environmental and budgetary considerations and the ability to specify appropriate materials will be assessed when completing a client brief.

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Practical Interior Design II

65 Credits
The aim of this course is to prepare and equip the learner for a career in the professional world of Interior Design. It will enable the learner to develop the skills, knowledge and attention to detail necessary to be successful in an interior design discipline.

The course will introduce the learner to the design development cycle (concept, communication and implementation). Learners will be instructed in the theory behind design typology and will gain practical experience through its application in design projects, resulting in a creative design solution. A methodical understanding of the design principles and elements enables the learner to develop a sound design aesthetic.

The learner will be introduced to a range of drawing media and techniques including draughting, 2D and 3D presentation drawings as well as presentation boards.

Finally, the learner will develop evaluative skills by considering the effectiveness of the design development cycle and their use of the cycle in their design approach. In particular, the evaluation will consider the value of the design solution to others and within the perspective of a commercial context.

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Professional Practice I

10 Credits
The purpose of this module is to equip learners with the knowledge and skills required to effectively plan, monitor and evaluate the implementation of a design contract.

The module will provide an overview of the interior design industry and the role, and social and ethical responsibilities, of an Interior Designer and the team of professionals required to successfully implement a design proposal.

Learners will be introduced to industry standard compensation models, programmes, schedules and contractual documentation and will be required to evaluate and select appropriate information in order to produce documentation that is appropriate and accurate.

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Technical Services I

7 Credits
The purpose of this module is to equip the learner with the knowledge required to understand and evaluate the technology, systems, services and safety requirements of domestic and commercial buildings. The module will address the control of sound and comfort levels within a building.

Building systems inclusive of fire safety, security, heating, ventilation and air-conditioning, lighting and electrical, home automation, drainage and water reticulation will be explained and evaluated.

Learners will be required to consult with industry specialists and conduct further research in order to plan interiors that adhere to the national building regulations and address the safety and comfort requirements of all users.

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Photoshop CS (Elective) I

5 Credits
The purpose of this module is to provide the learner with the skills and knowledge required to use Adobe Photoshop CSS as a presentation medium for Interior Design.

A range of tools, commands and effects will be explained using in class exercises. Upon completion of the module, learners will be able to select and apply appropriate skills in order to successfully create a visual presentation.

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SketchUp Pro (Elective) I

5 Credits
The purpose of this module is to provide the learner with the skills and knowledge required to use the SketchUp package to quickly and efficiently generate 2D geometry and 3D models for interior design proposals.

The tools and functions of the software will be explained using in class exercises and tutorials and learners will be introduced to basic rendering and lighting techniques. Learners will be assessed on their ability to create and render 3D models, select suitable views and plot or save the drawings to a range of formats.

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